paint.net

paint.net 5.0.12

Changes​

Here's what's been fixed or changed since the previous build (5.0 beta build 8382):
  • Fixed a lingering highlight issue with the Layers window
  • Fixed the up/down buttons and arrow keys not working within the new Exposure adjustment
  • Fixed a performance bug that involved 1-2 second hangs on systems with "hybrid" graphics (iGPU and dGPU)
  • Fixed compatibility with the LookAtIt and WhatIsIt plugins
  • Fixed compatibility with the DynamicDraw plugin
  • Updated translations
  • Updated to use .NET 7.0.1

CHANGES​

Here’s what’s been fixed or changed since the previous build (5.0 beta build 8378):

  • Fixed some spurious dabs that would appear when drawing short, quick brush strokes with a pen or tablet
  • Fixed an animation glitch in the Layers window that caused layers to be in the wrong location
  • Fixed compatibility with a Ed Harvey’s Color -> Flip Rotate effect plugin
  • Updated translations

Changes​

Here's what's been fixed or changed since the previous build (5.0 beta build 8376):
  • Fixed mouse cursor flickering when using a pen or tablet
  • Fixed some translation related bugs
  • Updated translations
Here's what's been fixed or changed since the previous build (5.0 alpha build 8368):
  • Fixed many long-standing issues with keyboard/mouse focus, whereby tool shortcuts would not work when the mouse was in certain places (e.g. over the Tools or History window)
  • Fixed a bug in the Brush Size, Corner Radius, and Font Size drop-downs where the value would be missing from the drop-down list
  • Fixed a bug in the Bokeh blur effect where the image would be sharpened or blank when the radius was less than 1.0
  • Fixed a few translation related bugs
  • Fixed a rare crash in the canvas rendering code
  • Fixed the Move Selected Pixel tool's rendering when pixelated selection quality was chosen in the toolbar. The outermost edges were being incorrectly antialiased.
  • Fixed the Move Selected Pixel tool's rendering when using Nearest Neighbor and antialiased selection quality. It was sampling pixels outside the selection.
  • Optimized startup performance a bit
  • New: Added a Direct2D ShadowEffect2 which supports the same HighQuality mode as GaussianBlurEffect2. Plugins can use these for higher quality rendering when it's necessary to avoid certain types of rendering artifacts.
  • Changed: The wrappers for Direct2D's built-in Directional Blur, Gaussian Blur, and Shadow effects now default their Optimization property to Quality instead of Balanced
  • Removed "Preserve Background" from Rotate/Zoom
Changes since v4.3.11:
  • Fixed a bug when using Crop to Selection where the image would scroll away to the corner
  • Fixed a rendering bug in the brush tools that would cause some sections of the brush stroke to be rendered twice, making them darker
  • Added the PdnBaseForm.IsAppThemeDark property so that plugins with custom UI can more easily be dark theme aware
  • Fixed a rare crash in the rendering engine due to a race condition
  • Fixed a crash when using multiple monitors plugged into multiple GPUs from different manufacturers (e.g. AMD vs. NVIDIA), while moving the window between monitors (NotCurrentlyAvailableException)
  • Updated the bundled WebPFileType plugin to v1.3.14.0 (thanks @null54!). See its GitHub releases page for more info.
  • Updated the bundled AvifFileType to v1.1.20.0 (thanks @null54!). See its GitHub releases page for more info.
Changes since v4.3.10:

  • New: Title bars now respect Dark Theme in Windows 10 20H1+
  • Updated the bundled WebPFileType plugin to v1.3.12.0 (thanks @null54!)
  • Updated the bundled DDSFileTypePlus plugin to v1.10.12.0 (thanks @null54!)
Changes since v4.3.9:
  • Fixed an error with Image->Resize when using Nearest Neighbor resampling with certain image sizes
Changes since v4.3.8:

  • Added a workaround for a bug in the latest Windows 11 Insider "Dev Channel" build 10.0.22567.0 that is causing a lot of crashes. Microsoft has a hotfix coming soon.
  • Fixed a compatibility issue with the Shape Maker plugin that was preventing the ability to open or save shapes
  • Fixed the precision of color channel values for images with transparency when using the Invert Colors or Black and White adjustments. Before, color values were reset to zero if the alpha channel was also zero.
  • Fixed the rendering for Image -> Resize when using Nearest Neighbor. Sampling was off by 0.5 pixels, causing incorrect results. Reported here: https://forums.getpaint.net/topic/1...st-neighbor-scaling-when-using-resize-dialog/
  • Fixed a crash in the Quantize effect when Alpha Threshold was set to 0 and the image was completely transparent
  • Updated the bundled AvifFileType to version 1.1.19.0. This updates the AOM version to 3.3.0. (thanks @null54!)
Changes since v4.3.7:


  • New: Layers -> Toggle Layer Visibility menu command (keyboard shortcut: Ctrl + comma)
  • Greatly improved performance for the Line/Curve and Shapes tools
  • Improved performance for the Move Selected Pixels tool when using Bicubic resampling
  • Fixed tooltips not going away when menu items are activated by the keyboard (Effects, Adjustments, and File -> Open Recent)
  • Added a FolderChooser control type for IndirectUI-based plugins (thanks @toe_head2001!)
  • Fixed compatibility for Ed Harvey's FastFX PencilSketch effect plugin
  • Fixed a performance bug in the canvas renderer that was causing tiles to be copied to the GPU more often than necessary. This mostly affected performance when drawing or modifying selections, and when scrolling or zooming.
  • Fixed a small memory leak with the allocations made for Win32 synchronization primitives (critical sections and condition variables)
  • Updated the bundled AvifFileType plugin to verison 1.1.18.0, which fixes some issues with EXIF metadata handling. (thanks @null54!)
  • Updated the bundled WebPFileType plugin to version 1.3.11.0, which fixes some issues with EXIF metadata handling. (thanks @null54!)
  • Updated the bundled DDSFileTypePlus plugin to version 1.10.11.0, which adds support for DXGI_FORMAT_R32_FLOAT. This is used by Bethesda's Creation Kit for Fallout 4. (thanks @null54!)
This is a hotfix for a myriad of major issues when "Translucent windows" is disabled. This was caused by a bug introduced in .NET 6.0.1. This update also includes the big performance improvements and other bug fixes from v4.3.5 and v4.3.6.

NOTE for Windows 7, Windows 8.1, and 32-bit/x86 users: Paint.NET v4.3.x will be the last release(s) that work on Windows 7, Windows 8.1, or on any 32-bit/x86 version of Windows. It has become significantly more difficult and time consuming to support these lately, not very many people are using them, and I can no longer justify the cost and frustration of keeping support for these afloat. Starting with Paint.NET v4.4, only Windows 10 and 11+ will be supported, and only on 64-bit (x64 and ARM64). I have started working on v4.4 and will only release v4.3.x updates on an as-needed basis and only until v4.4 is completed.

Changes since v4.3.6:

Zurück
Oben Unten