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Planet 3DNow! Games
Das Planet 3DNow! Spiele-Forum
Dungeon Defenders - Tower Defense meets coop Action-RPG
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<blockquote data-quote="Wascha" data-source="post: 4321878" data-attributes="member: 2211"><p>Demo und Release sind auf Januar 2011 verschoben worden... <img src="https://www.planet3dnow.de/vbulletin/images/smilies/sad.gif" class="smilie" loading="lazy" alt=":(" title="Stirnrunzeln :(" data-shortname=":(" /></p><blockquote><p>Hey all,</p><p></p><p>Sorry for the wait on this. We have just been in lockdown mode internally to do some critical development, and figure out a few things. The short of it is, while the game is essentially completed, it has to be delayed on PC and console until January, with the demo on all platforms in January as well. Why is this? Let's just say, certain parties requiring platform launch windows & requirements to do a simultaneous launch...</p><p></p><p>However, we are gonna make this longer wait worth the community's while.</p><p></p><p>Firstly, as we have already completed two beautiful DLC maps, several item packs, and new enemies -- rather than releasing them as DLC, we're going to put these additional into the initial version of the game. So your $9.99 core title just got quite a few more hours of gaming packed into it.</p><p></p><p>Secondly, we're going to make our first month's worth of post-release DLC packs post-release free for all platforms that permit it (this will include at least one additional level and our first new hero class).</p><p></p><p>I should note that the mobile versions (iOS and Android) are all going to launch in mid-December. And we're now supporting more Android platforms than just Tegra (hence the grind we've been on over the last two weeks). Yeah, I realize that may be a kick in the pants for us PC and console gamers, but mobile's able to get around the simultaneous launch requirement since it's a different SKU.</p><p></p><p>Again, to all, you have my sincere apologies for the delay on this, and our huge appreciation to everyone in the embryonic DunDef community here. Hopefully our efforts to pack even more value into the initial game goes some way towards expressing that. And you can bet we'll be around on a daily basis from henceforth!</p><p></p><p>Yours truly,</p><p>Jeremy</p></blockquote></blockquote><p></p>
[QUOTE="Wascha, post: 4321878, member: 2211"] Demo und Release sind auf Januar 2011 verschoben worden... :( [QUOTE]Hey all, Sorry for the wait on this. We have just been in lockdown mode internally to do some critical development, and figure out a few things. The short of it is, while the game is essentially completed, it has to be delayed on PC and console until January, with the demo on all platforms in January as well. Why is this? Let's just say, certain parties requiring platform launch windows & requirements to do a simultaneous launch... However, we are gonna make this longer wait worth the community's while. Firstly, as we have already completed two beautiful DLC maps, several item packs, and new enemies -- rather than releasing them as DLC, we're going to put these additional into the initial version of the game. So your $9.99 core title just got quite a few more hours of gaming packed into it. Secondly, we're going to make our first month's worth of post-release DLC packs post-release free for all platforms that permit it (this will include at least one additional level and our first new hero class). I should note that the mobile versions (iOS and Android) are all going to launch in mid-December. And we're now supporting more Android platforms than just Tegra (hence the grind we've been on over the last two weeks). Yeah, I realize that may be a kick in the pants for us PC and console gamers, but mobile's able to get around the simultaneous launch requirement since it's a different SKU. Again, to all, you have my sincere apologies for the delay on this, and our huge appreciation to everyone in the embryonic DunDef community here. Hopefully our efforts to pack even more value into the initial game goes some way towards expressing that. And you can bet we'll be around on a daily basis from henceforth! Yours truly, Jeremy[/QUOTE] [/QUOTE]
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Dungeon Defenders - Tower Defense meets coop Action-RPG
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