News GDC 2024 und AMD Vorträge

User-News

Von E555user

Hinweis: Diese "User-News" wurde nicht von der Planet 3DNow! Redaktion veröffentlicht, sondern vom oben genannten Leser, der persönlich für den hier veröffentlichten Inhalt haftet.
Die Games Developer Conference 2024 neigt sich dem Ende. Der Event fand von Montag 18. bis Freitag 22. März in San Francisco statt.
Auf der offiziellen Webseite sind alle Vorträge gelistet. Mit direkter AMD Beteiligung gab es 10 Präsentationen und 2 weitere mit ex AMD Mitarbeitern.

Dieses Jahr hat es AMD geschafft einen Grossteil der Videos zu den Vorträgen sehr schnell auf GPUopen bzw. Youtube bereitzustellen:


Advanced Graphics Summit: Raytracing in Snowdrop: An Optimized Lighting Pipeline for Consoles
Speaker: Quentin Kuenlin (Massive Entertainment – a Ubisoft Studio), Monday, March 18 | 10:50am - 11:50am


Advanced Graphics Summit: GPU Work Graphs: Welcome to the Future of GPU Programming
Speakers: Matthaeus Chajdas (AMD), Shawn Hargreaves (Microsoft), Monday, March 18 | 1:20pm - 2:20pm


Advanced Graphics Summit: All You Can Ask!
Speakers: Julien Merceron (Bandai Namco Studios), Gauthier Viau (Massive Entertainment - a Ubisoft Studio), Dan Baker (Oxide Games), Matthaeus Chajdas (AMD), Quentin Kuenlin (Massive Entertainment – a Ubisoft Studio), Evan Hart (NVIDIA), Adam Marrs (NVIDIA), Monday, March 18 | 5:30pm - 6:30pm


Mesh Shaders in AMD RDNA™ 3 Architecture (Presented by AMD)
Sponsor Speakers: Lou Kramer (AMD), Max Oberberger (AMD), Wednesday, March 20 | 9:00am - 10:00am


High Performance Rendering in Snowdrop Using AMD FidelityFX™ Super Resolution 3 (FSR 3) (Presented by AMD)
Sponsor Speakers: Hampus Siversson (Massive Entertainment), Colin Riley (AMD), Wednesday, March 20 | 10:30am - 11:30am


AMD Ryzen™ Processor Software Optimization (Presented by AMD)
Sponsor Speaker: Ken Mitchell (AMD), Wednesday, March 20 | 12:30pm - 1:30pm
 
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Wednesday, March 20 | 2:00pm - 3:00pm
Global Illumination With AMD FidelityFX™ Brixelizer, Plus AMD FidelityFX SDK Updates (Presented by AMD)
Sponsor Speaker: Dihara Wijetunga (AMD)


Game Optimization With The Radeon™ Developer Tool Suite, and Shader Instrumentation With GPU Reshape (Presented by AMD)
Sponsor Speakers: Miguel Petersen (Striking Distance Studios (Spain)), Amit Mulay (AMD), Chris Hesik (AMD), Wednesday, March 20 | 3:30pm - 4:30pm
und


Post Mortem GPU Crash Analysis with AMD Radeon™ GPU Detective (RGD) (Presented by AMD)
Sponsor Speakers: Adam Sawicki (AMD), Amit Mulay (AMD), Marco Bouterse (Nixxes Software), Wednesday, March 20 | 5:00pm - 6:00pm


DirectX State of the Union Ft. Work Graphs and Introducing DirectSR (Presented by Microsoft)
Speakers: Shawn Hargreaves (Microsoft), Austin Kinross (Microsoft), Wessam Bahnassi (Nvidia), Rob Martin (AMD), Thursday, March 21 | 12:45pm - 1:45pm


Choreographing Superpowered AI Movement in 'Suicide Squad'
Speaker: Lingxiao Fu (Rocksteady Studios), Friday, March 22 | 1:30pm - 2:30pm

Game Career Seminar: Killer Portfolio or Portfolio Killer Part 2: Portfolio Reviews
Speakers: Greg Foertsch (Bit Reactor), Alison Kelly (Bit Reactor), Gaurav Mathur (DeepWell DTx), Jessica Kutrakun (Hypixel Studios), Inmar Salvatier (Maxis), Jeff Parrott (Blizzard), Ashley Sparling (K9 Digital), Daanish Syed (Bit Reactor), Jordan DeVries (Respawn Entertainment), Piero Macgowan (Bit Reactor), Jeff Skalski (Yellow Brick Games), Jeff A. Johnson (Insomniac (Formerly)), Rembert Montald (Lightspeed LA), David Yee (Lucas Film Games), Lana Bachynski (Riot Games), Friday, March 22 | 2:00pm - 5:00pm


Die Beiträge der GDC 2023 hier.
 
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